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<updated>2011-05-26T15:05:09+01:00</updated>

<author><name><![CDATA[Yubico Forum]]></name></author>
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<entry>
<author><name><![CDATA[wysman]]></name></author>
<updated>2011-05-26T15:05:09+01:00</updated>
<published>2011-05-26T15:05:09+01:00</published>
<id>https://forum.yubico.com/viewtopic.php?t=681&amp;p=2709#p2709</id>
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<title type="html"><![CDATA[Information about the SL parameters]]></title>

<content type="html" xml:base="https://forum.yubico.com/viewtopic.php?t=681&amp;p=2709#p2709"><![CDATA[
Hi,<br /><br />I have read that about the sl parameters (on a google code wiki) :<br /><div class="quotetitle"><b>Quote:</b></div><div class="quotecontent"><br />sl is the percentage of external validation server that replied successfully<br /></div><br /><br />Actually, we can validate the same OTP on each api servers, if you request a low &quot;sl&quot;<br />Here the same OTP validate twice :<br /><div class="codetitle"><b>Code:</b></div><div class="codecontent">$ curl &quot;https://api3.yubico.com/wsapi/2.0/verify?id=0&amp;otp=cccccccjgunuliikgeebeuhdtnhvnkentvfguiuttebf&amp;nonce=aaaaaaaaaaaaaaaa&amp;sl=1&quot;<br />h=Brg8ynSBKepp+Rhxf1PJLc2/rJk=<br />t=2011-05-26T13:42:38Z0940<br />otp=cccccccjgunuliikgeebeuhdtnhvnkentvfguiuttebf<br />nonce=aaaaaaaaaaaaaaaa<br />sl=25<br />status=OK<br /><br />$ curl &quot;https://api.yubico.com/wsapi/2.0/verify?id=0&amp;otp=cccccccjgunuliikgeebeuhdtnhvnkentvfguiuttebf&amp;nonce=aaaaaaaaaaaaaaaa&amp;sl=1&quot;<br />h=qqxUO/Ma0nhh7zZ9HGTJhthpVeo=<br />t=2011-05-26T13:42:46Z0111<br />otp=cccccccjgunuliikgeebeuhdtnhvnkentvfguiuttebf<br />nonce=aaaaaaaaaaaaaaaa<br />sl=25<br />status=OK<br /></div><br />It's easy to understand that server don't use the same DB to store the client context.<br /><br />In a cluster of validator server context, each server known others and if the client request a synch level.<br />The server must randomly contact other to check the same OTP.<br /><br />In the case of a simple server, the answer is already 100%, and this parameter is useless ?<br />What are the percentage level for &quot;fast&quot; (1%) and &quot;secure&quot; (100%) ?<br /><br />A simple use case with 2 servers :<br />- I play a OTP with sl to 1, i give an anwser OK<br />- I replay the same OTP with sl=50 on the second server, it's will be OK for srv2 and REPLAYED for srv1, but the answer will be OK<br />In this case the sl parameter is useless too, because we can make good answer with a server which telling not OK<p>Statistics: Posted by <a href="https://forum.yubico.com/memberlist.php?mode=viewprofile&amp;u=1643">wysman</a> — Thu May 26, 2011 3:05 pm</p><hr />
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